


Fixed a bug in which the player’s control would not work if the player had been affected by a status effect while Concentrating.Adjusted the layer of effect of the Mage, Grand Mage, and Archmage to be in front of the layer of enemies.Fixed a bug in which spirits spawned by the Saviour did not explode.Fixed an issue in which the Veteran Adventurer Celric would sometimes disappear from the map.Fixed an issue in which the Veteran Adventurer Cleric’s attack could still inflict damage even after the attack.Fixed a bug in which the Leonia Of Protection in Chapter 4 would sometimes throw rocks in the opposite direction.Fixed a bug in which the sofa used as a jump pad in Chapter 2 was not working properly.Fixed a bug in which after squishing the Giant Mushroom Ent and then applying a Stun effect could trigger an unnatural animation for the player’s character.Adjusted the Root Ent’s attack radius to better align with the pre-attack animation radius.Fixed an issue in which the players could not progress from the tutorial map.Upon using a skill 4 times, one of the 3 spells written in the Demonomicon is triggered for 10 seconds. Now players can gain it through a new item called ‘Prohibited Book’.Increases Crit Rate by 25% for 4 seconds when hit When using a skill, the cooldown of a different skill on cooldown decreases by 2 seconds.Upon dealing damage to the enemy with the Frost Witch’s magic, Magic attack increases by 8% for 12 seconds. Freezing an enemy triggers the Frost Witch’s magic to deal Magic damage to surrounding enemies and inflict them with Freeze.New effect: Crit Rate increases by 30% while the barrier is activated.(Cooldown: 30 seconds) The punishment moves toward a nearby enemy, and enemies hit by it receive 10% more amplified Magic damage for 10 seconds. Upon using a skill, punish a nearby enemy to deal Magic damage.Increased the duration time of punishment but decreased its size.Adjusted the item rarity: Unique → Legendary.increased Physical & Magic attack increase rate: 40% → 50%.Adjusted the max Magic attack increase rate when fully stacking the item effect: 60% → 70%.Adjusted skill cooldown speed rate after dashing: 5% → 10%.Adjusted max Magic attack increase rate: 60% → 75%.Adjusted Magic attack increase rate from basic attacks: 3% → 5%.

Adjusted Magic attack increase duration time: 2 seconds → 3 seconds.New effect: Increase Magic attack by 30%.Reduced the preparation time for magic projectiles.Increased the damage of magic projectiles.Reduced the preparation time for magic arrows.Adjusted the magic arrows to now penetrate enemies.Cooldown adjustment: 2 seconds → 0.5 second.New effect: Stunning an enemy increases skill cooldown speed by 60% for 5 seconds.Cooldown adjustment: 2 seconds → 1 second.Increased the damage of additional Magic damage.Increased the chance of basic attacks inflicting burn on enemies: 10% → 15%.Increased the trail of fires chance to inflict burn: 8% → 10%.Increased the size and damage of the trail of fire.Cooldown adjustments: 20 seconds → 30 seconds changes.Cooldown adjustments: 18 seconds → 25 seconds.Damage output is increased depending on the time concentrated.Changed the projectiles to now fly to nearby random enemies.Cooldown adjustments: 25 seconds → 40 seconds.Completing concentration increases the skill damage.Cooldown adjustments: 15 seconds → 20 seconds.Completing concentration changes the attack type.The player now becomes invulnerable during the animation after completing concentration.Increased the animation speed after completing concentration.
